You are much more open to getting shot up here, but you have a great vantage point so if you're quick you should be able to kill them all without taking too much damage. You can either try to do this by stealth or by just shooting your way through the place. There is plenty of cover on the train, so find a good spot and use it to take out any guards you run across. Go outside to meet back up with Charles and then climb on your horse. Arthur will hear that Colonel Favours is planning to have Captain Monroe hung for treason, which is not a particularly nice thing to happen to our pal. There will be several guards down here in a slightly larger group. First, you'll want to kill the two snipers up on the tower directly in front of you. From there, you will need to start making your way forward with the rest of the group. 8. Ride your horse to clear out the guys in the back, then ride back and do the rest of the mission behind cover. When you wake up the next morning, you will find a letter next to Arthur's bed. Chapter 6 is a bit more of a return to the open world experience after Chapter 5 which was very linear. Once you kill them or they ride past, Sadie will tell you more guards are coming from behind you. Just follow the button prompts on screen. Move up slightly for a headshot, and repeat this process. Use Eagle Eye again as needed if you're having a hard time keeping track. However, the guide does not skip the optional tasks, which can be dealt with between the advancements to the main plot of the game, such as robberies or fishing. You'll have to fight Micah here as well, so be prepared. From here on out, you need to track Sadie as she moves through Van Horn. From cover, center in on an enemy and pop out by aiming. Unfortunately, due to some unforeseen circumstances, a gun fight will break out at the end of things and you'll need to cover Dutch and Sadie. Arthur will have a brief conversation with him, and decides that he and Charles will go and try to save Eagle Flies. The other requirements are very simple, but the time requirement is a real beast. Lock onto your target's head to ensure you really are getting a headshot, and try to keep a running count. A For in the Road must be finished first, and you need to complete this during Chapter 5 or Chapter 6. Apparently it isn't making its regularly scheduled stop for some reason. After reading Penelope's letter, you can ride all the way down to Braithwaite Manor to find her. Do not go for headshots, and instead just keep firing high accuracy torso shots. Bill will stumble out in front of the carriage, and one of the men on horseback will stop to try and pull him to the side. Check the second floor as there will either be one or two enemies up here depending on your luck. Rains Fall himself will pick one of these up and once he does you can go over to him while he comments on it. After the fighting finally ends, run over to Dutch. There will be a couple that hide over on the other bank, but these are lower priority and you absolutely want to go for anyone trying to cross the river first. Climb over the railing and then climb up the ladder just beyond it (image below, bottom left). You won't have access to your mini-map, but essentially everyone you need to kill is in the courtyard and you can follow the shots to their source to help locate everyone you need to kill. It certainly makes hitting 30 headshots much more trivial, though, so don't be shy about using it if you're having troubles at any point. If there was no enemy to your right upon entering the barn, he'll be up here for two enemies, otherwise you'll just find a single foe. There is a single guard right at the start and then a guard just past him on the next walkway. Keep an eye on your mini-map to see where new groups are coming from. Immediately pull the trigger for a quick shot. 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